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NEW TYPES OF BUILDINGS
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Arsenal
-Need access to sea/ocean, Requires Piracy technology, Obsolete with Steam Power
-Water units: +3 EXP, Builds Water Units: +50%
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Gas Plant
-Requires Electricity and Assembly Line technologies
-Permits to produce gas power
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Solar Plant
-Requires Ecology technology
-Permits to produce solar power
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Fusion Plant
-Requires Fusion technology
-Permits to produce nuclear power (more safe than nuclear plant)
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Sewers
-Requires Town Planning technology
-Population limit: +10, Health: +2
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Well
-Requires Irrigation technology, Obsolete with Electricity
-Health: +1
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Statue
-Requires a unit of level 3 (experience), Require Masonry technology
-City's governor's cause of satisfaction : +1, Happiness: +1
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Commercial District
-Requires Market, Build faster with some resources
-Gold: +25%, Can turn 2 citizens into Mechant, +1 happiness with Pearls/Cocoa/Coffee/Honey
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NEW UNIQUE BUILDINGS
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Archives (Hebrew people)
-Replaces Library
-Maintenance costs: -25%
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Gunsmith (Gothic people)
-Replaces Forge
-Free Promotion for units built in the city: Woodsman I (+20% defense in forests/jungles)
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Illyrian Arsenal (Illyrian people)
-Replaces Arsenal
-Free "Piratry" Promotion for naval units built in the city
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Auberge (Iberic people)
-Replaces Colosseum
-EXP : +2 (for all units)
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Campus (Canadian people)
-Replaces University
-Criminality: -25%
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Resort Hotel (Venezuelian people)
-Replaces Broadcast Tower
-Gold: -15%
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Dockyard (Minoan people)
-Replaces Harbor
-Water Units: +3 EXP
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Club Tropicana (Cuban people)
-Replaces Colosseum
-War Weariness: -15%, Can turn 1 citizen into Artist
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Barter club (Argentinian people)
-Replaces Supermarket
-No criminality from Poverty, Moroseness: -50%
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Insurance Company (Swiss people)
-Replaces Bank
-Costs of the events concerning the city and its plots: -75%
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Malagasy Trading Post (Malagasy people)
-Replaces Harbor
-Generate 3 slaves, Incomes by sold slaves: +20% (in all the empire)
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Regional Council (Polish people)
-Replaces Courthouse
-Gold: +10%
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Corporation (Vietnamese people)
-Replaces Grocer
-Food: +1/10 population points, Commerce: +1/7 population points, Production: +1/5 population points
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Customs (Lydian people)
-Replaces Courthouse
-Gold: +25%
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Military School (Macedonian people)
-Replaces Barracks
-Research: +10%
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Dacian Stable (Dacian people)
-Replaces Stable
-Food: +10% with Horse resource
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Scythian Stable (Scythian people)
-Replaces Stable
-Production of Mounted Units: +25%
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Ringfort (Irish people)
-Replaces Castle
-Generate defenders if the city is captured by ennemies (even if it is not razed)
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Fortress (Serbian people)
-Replaces Castle
-Free Promotion Carapace (suffers 33% less Collateral damages) for units built in the city
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Vaulted Granary (Nubian people)
-Replaces Granary
-Health: +1
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Breeding Stud (Numidian people)
-Replaces Stable
-Food: +5% with Cow/Sheep/Pig resources
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Idol (Thai people)
-Replaces Statue
-Can turn 1 citizen into Priest, Can turn 1 citizen into Artist
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Game of the arrow (Amerindian people)
-Replaces Colosseum
-EXP : +3 (for archer units)
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Karum (Assyrian people)
-Replaces Harbor
-Gold by sold slave: +25% (in all the empire)
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Lamasery (Tibetan People)
-Replaces Library
-Health: +1 with State Religion
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Thracian Market (Thracian people)
-Replaces Market
-Commerce: +15% with Gold resource
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Opera (Austro-hungarian people)
-Replaces Theatre
-Happiness: +1, Culture: +1/turn
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Goldsmith (Lithuanian people)
-Replaces Forge
-Commerce: +1 with Gold/Tin resource
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Phenician Lighthouse (Phenician people)
-Replaces Lighthouse
-Trade Routes: +1
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Etruscan Lighthouse (Etruscan people)
-Replaces Lighthouse
-Water Units: +3 EXP
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Fishery (Polynesian people)
-Replaces Lighthouse
-Water Units built in the city: free promotion Transport I (+1 cargo space)
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Rice Terrace (Philippin people)
-Replaces Granary
-Delete disease due to jungles
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Sambodromo (Brazilian people)
-Replaces Theatre
-Chances that happiness generate festivities ("we love our..."): +100%
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Shoogah (Armenian people)
-Replaces Market
-Happiness: +1
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Stadium (Australian people)
-Replaces Broadcast Tower
-Happiness: +1
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Tavern (Jamaican people)
-Replaces Grocer
-Happiness: +1
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Hittite Courthouse (Hittites people)
-Replaces Courthouse
-Happiness: +1
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Popular Courthouse (Indonesian people)
-Replaces Courthouse
-Colonial costs: -50%
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Governor's villa (Burguese people)
-Replaces Tribunal
-Impact of distance from the palace on the Governor's loyalty: -50%
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NEW RELIGIOUS BUILDINGS
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Animism monument (Animism religion)
-Temple type
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Sacred Stone (Animism religion)
-Monastery type
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Animist Circle (Animism religion)
-Cathedral type
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Little gurdwara (Sikhism religion)
-Temple type
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Sikh monastery (Sikhism religion)
-Monastery type
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Great gurdwara (Sikhism religion)
-Cathedral type
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Anthropomorphic temple (Anthropomorphic temple)
-Temple type
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Anthropomorphic monastery (Anthropomorphic temple)
-Monastery type
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Great anthropomorphic temple (Anthropomorphic temple)
-Cathedral type
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Solar temple (Solar cult)
-Temple type
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Little pyramid (Solar cult)
-Monastery type
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Great solar temple (Solar cult)
-Cathedral type
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Jain temple (Jainism religion)
-Temple type
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Jain monastery (Jainism religion)
-Monastery type
-Corruption: -10%
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Great jain temple (Jainism religion)
-Cathedral type
-Corruption: -25%
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Shinto temple (Shinto religion)
-Temple type
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Shinto monastery (Shinto religion)
-Monastery type
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Shinto Jinja (Shinto religion)
-Cathedral type
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Zoroastrian temple (Zoroastrian religion)
-Temple type
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Zoroastrian monastery (Zoroastrian religion)
-Monastery type
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Ziggurat (Zoroastrian religion)
-Cathedral type
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Multicosmic place (Multicosmic religion)
-Temple type
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Multicosmic crypt (Multicosmic religion)
-Monastery type
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Multicosmic temple (Multicosmic religion)
-Cathedral type
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Hunabi temple (Hunabi Religion)
-Temple type
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Hunabi sacrificial altar (Hunabi Religion)
-Monastery type
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Hunabi great pyramid (Hunabi Religion)
-Cathedral type
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Pantheist Temple (Pantheist Religion)
-Temple type
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Pantheist seminary (Pantheist Religion)
-Monastery type
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Pantheist institute (Pantheist Religion)
-Cathedral type
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Kailaist Totem (Kailaist Religion)
-Temple type
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Kailaist monastery (Kailaist Religion)
-Monastery type
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Kailaist inukshuk (Kailaist Religion)
-Cathedral type
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Spiritist Church (Spiritist Religion)
-Temple type
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Spiritist community (Spiritist Religion)
-Monastery type
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Spiritist Cathedral (Spiritist Religion)
-Cathedral type
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Biocentrist Totem (Biocentrist Religion)
-Temple type
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Biocentrist Sweat Lodge (Biocentrist Religion)
-Monastery type
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Biocentrist Great Fresco (Biocentrist Religion)
-Cathedral type
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Gaian sculpted head (Gaian Religion)
-Temple type
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Gaian monastery (Gaian Religion)
-Monastery type
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Gaian pyramid (Gaian Religion)
-Cathedral type
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