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NEW WONDERS
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Airyanem Vaejah
-Gold: +1 by city with zoroastrism
-Spreads zoroastrism
-Can turn 3 citizens into Priest
-Can be built by a Prophet, in Zoroastrian Holy City
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Triumphal Arch (requires Military Tradition)
-No Anarchy turns
-No wait between Civics or State Religion change
-Annul any probability of cultural revolt in cities
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Terracotta Army (requires Imperialism)
-Generate 1 Great General
-Leader's death no longer causes anarchy turns
-EXP gained by leader unit: +100%
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Big Ben (requires Constitution)
-Research: +1 per specialist in all cities
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Burj-Al (requires Plastics)
-Foreign Trade Routes: +25% commerce
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International Information Channel (requires Mass Media)
-Cultural resources importation no longer causes cultural penalty
-Double cultural resources exportation bonus
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Circus Maximus (requires Athletism)
-Units Upgrade cost: -25%
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Trajan Column (requires Imperialism)
-No fog of war on the continent
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Complex of Solar Temples
-Gold: +1 by city with Solar Cult
-Spreads Solar Cult
-Can turn 3 citizens into Priest
-Can be built by a Prophet, in the Solar Cult Holy City
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Defense Industry
-Japanese Unique Building, replaces West Point
-Produce EXP in function of the research budget rate
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Cromlech
-Gold: +1 by city with Animism
-Spreads Animism
-Can turn 3 citizens into Priest
-Can be built by a Prophet, in the Animist Holy City
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Great Colosseum (requires Athlestism)
-Free Colosseum in every cities
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Great Fish Market (requires Refrigeration)
-Food: +25% with Fish, Whale
-Food: +15% with Crab, Clam
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Great opera (requires Tourism)
-Touristic incomes: +50% commerce
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Spiritist Great Academy
-Gold: +1 by city with Spiritism
-Spreads Spiritism
-Can turn 3 citizens into Priest
-Can be built by a Prophet, in the Spiritism Holy City
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Geoglyphs (requires Early Astronomy)
-Research: +2/trade route in the city
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Hall of the Heroes
-Unique Building for Britons, replaces Heroic Epic
-Produces additional EXP for ground units
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Harmandir sahib
-Gold: +1 by city with Sikhism
-Spreads Sikhism
-Can turn 3 citizens into Priest
-Can be built by a Prophet, in the Sikh Holy City
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Gutenbergs Printing Press (requires Printing Press)
-Ennemies can't drive out a religion from any of your cities
-Culture: +1/trade route in all cities
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Inuksugalait
-Gold: +1 by city with Kailaism
-Spreads Kailaism
-Can turn 3 citizens into Priest
-Can be built by a Prophet, in the Kailaist Holy City
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Ethics
-Gold: +1 by city with Pantheism
-Spreads Pantheism
-Can turn 3 citizens into Priest
-Can be built by a Prophet, in the Pantheist Holy City
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The City (requires Corporation)
-Report 5% of the National Treasury (limited to 50 Gold/turn)
-Can turn 1 citizen into Merchant
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La Venta
-Gold: +1 by city with Gaia Cult
-Spreads Gaia Cult
-Can turn 3 citizens into Priest
-Can be built by a Prophet, in the Gaia Cult Holy City
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Labyrinth (requires Palaces)
-Defense: +25% in all cities
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Maginot Line (requires Steam Power)
-Install mines on 50% of the territory
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Machu Picchu (requires Engineering)
-Enables to move through the Mountains
-Food: +1 on Mountains
-Commerce: +1 on Mountains
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Lyceum (requires Philosophy)
-Myths resources: +3
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Castle of Heroes
-Gold: +1 by city with Multicosmism
-Spreads Multicosmism
-Can turn 3 citizens into Priest
-Can be built by a Prophet, in the Multicosmic Holy City
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Pantheon (requires Piracy)
-Razed cities are raid
-Loot chances (for Water Units): +50%
-Gains from Loots (for Water Units): +100%
-Piracy chances in coastal cities: -25%
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Brandeburg Gate (requires Humanism)
-Enables all Diplomatic Civics
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Sphinx (requires Palaces)
-Improvements built 50% faster
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Statue of Gomateshvara
-Gold: +1 by city with Jainism
-Spreads Jainism
-Can turn 3 citizens into Priest
-Can be built by a Prophet, in the Jain Holy City
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Artemis Temple
-Gold: +1 by city with Anthropomorphism
-Spreads Anthropomorphism
-Can turn 3 citizens into Priest
-Can be built by a Prophet, in the Anthropomorphic Holy City
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Tikal
-Gold: +1 by city with Hunabism
-Spreads Hunabism
-Can turn 3 citizens into Priest
-Can be built by a Prophet, in the Hunabi Holy City
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Leaned Tower (requires Theology)
-Great persons Birth Rate: +100% in the city
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Twin Towers (requires Fission)
-Electoral Weight to the UN: +30%
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Uluru
-Gold: +1 by city with Biocentrism
-Spreads Biocentrism
-Can turn 3 citizens into Priest
-Can be built by a Prophet, in the Biocentrist Holy City
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Yaoyorozu No Kami
-Gold: +1 by city with Shintoism
-Spreads Shintoism
-Can turn 3 citizens into Priest
-Can be built by a Prophet, in the Shintoist Holy City
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